Faculty Research Interests
AI in Computer Graphics, Human-Computer Interaction, Virtual Reality, Information Visualization and Visual Analytics
AR/VR, Building Information Modeling (BIM), Visual Communication Information, Construction Visualization & Illustration, Smart Home Technology
Lighting, Set and Architectural Design, Design, Digital Fine Art Production, Narrative Story Telling, Color Science
Web Programming, Automation of Processes, Web-enabling Software, Extending software packages via scripting (JavaScript, Python, Etc), Dynamic Content Deployment
Digital Enterprise, Industry 4.0, Model-based definition, Product Lifecycle Management (PLM), Long-term archival (LOTAR) for CAD data
human-robot interaction, technology policy design, technology design & implementation, design research, human-computer interaction
Real-time graphics, Game development, Virtual reality, Scientific visualization, Computational arts
Academic leadership, Computer graphics, Spatial Ability, Spatial Assessment & Visual Intelligence
Integration of digital video, animation and interactive technology for visual training solutions
Virtual Reality, Virtual Humans, Computer Graphics, Computer Animation, Human-Computer Interaction, Intelligent Systems
data visualization, design cognition, design practice, cognitive systems, human-computer interaction
Instructional Design/Educational Technology, Human Computer Interface Video Production
Instructional Design/Educational Technology, Human Computer Interface Video Production
Modeling, Simulation, Visualization, Game Development and Design, Software Engineering, Computer Programming Education, Virtual/Augmented Reality
disability, human-centered design methods, technology policy, participatory research, research ethics